
Flat offbeat adult-cartoon drawing with slightly asymmetrical anatomy; large white or acid-yellow circular eyes with pin-dot pupils; long narrow noses drawn by one or two lines; stiff cylindrical limbs; simplified wedge-shaped bodies; uniform thin black outlines over intensely saturated flat color. Construct people and animals from economical primitive shapes, deliberately awkward proportions and frontal or three-quarter silhouettes. Faces should feel dry, mildly anxious or unimpressed: minimal mouths, uneven eyelids, small ears, sparse brows and almost no modeling. Hair is a single dense graphic mass with tiny repeated curls, braids or short hatch marks rather than shaded strands. Animals use blocky bodies, pointed ears, skinny whiskers and eerily human deadpan expressions. Environments are colorful illustrative gardens or interiors built from outlined foliage and repeated pattern, with perspective kept simple and slightly naive. Fill areas with clean opaque blues, grassy greens, lemon yellow, coral and black; allow occasional stippling or short hatch texture inside plants, hair and fabric, but no gradients. Lighting is effectively absent: color relationships and outline weight create separation. Preserve consistently: primitive asymmetrical geometry, pin-pupil circular eyes, elongated line-noses, stiff limbs, deadpan expressions, thin black contour, perfectly flat saturated fills, decorative repeated plant/hair marks and naive spatial perspective. Avoid: soft cinematic shading, glossy 3D, realistic eyes, anatomical realism, cute Disney proportions, painterly blending, dramatic highlights, complex gradients, polished vector symmetry, anime facial anatomy.