
Stylized 3D painterly animation aesthetic, hand-painted 3D character rendering, angular faceted form construction, simplified geometric anatomy, planar facial structure, broad graphic color masses, visible painterly surface treatment, irregular hand-painted edges, controlled brush texture, dry-brush-like surface variation, semi-matte painted materials, simplified but expressive facial planes, deliberately non-photorealistic rendering, stylized polygonal geometry, clean readable silhouettes, restrained surface detail, painterly tonal transitions, graphic shadow shapes, soft atmospheric depth, warm cinematic natural lighting, strong warm sunlight, gentle ambient occlusion, subtle rim lighting, volumetric atmospheric haze, soft bloom, cinematic depth separation, muted warm urban palette, ochre, beige, dusty brown, warm cream and restrained saturated accents, cohesive color grading, tactile painted surfaces, cinematic animated-feature quality, polished stylized character cinematography.Character Details: A unique grey-skinned humanoid character with an avocado-shaped head, featuring a backward-leaning sensor horn in the middle of his head, small red eyes, a normal nose, and a distinctive shark-like mouth. Slender body proportions, long hands with only three fingers, and long legs with only two toes. Dressed in a white oversize hoodie featuring a large red "M" logo, and black oversize shorts featuring a small yellow "M" logo. Wearing custom waterproof athletic shoes tailored to his two-toed feet, long white athletic socks, a black waterproof sports watch, and a tight gold-colored choker around his neck with a glowing green light on it.--no photorealism, realistic human skin rendering, hyper-detailed pores, glossy CGI appearance, clean plastic 3D surfaces, anime lineart, manga outlines, cel-shading with flat cartoon colors, watercolor illustration, Ghibli aesthetic, comic-book ink outlines, excessive texture, excessive micro-detail, photorealistic lighting, physically perfect materials --ar 9:16