
Prompt
{ "renderEngine": "Blender Cycles / Unreal Engine 5 Lumen", "baseStyle": "Stylized 3D CGI character — Pixar meets high-fashion editorial", "proportions": "Slightly enlarged head (1.3x natural), compact torso, simplified facial features, exaggerated chunky feet/shoes", "skinShader": "Subsurface scattering with physically-based roughness, no pores, smooth cartoon-like finish", "clothingPhysics": "Marvelous Designer simulation baked in, wrinkle maps, fabric-specific material shaders", "furTech": "XGen or Ornatrix volumetric fur for faux-fur pieces, physics-simulated", "resolution": "8192x8192px minimum, 300DPI", "backgroundStyle": "Solid flat color, no gradient, no texture — studio seamless backdrop", "lightingRig": "Three-point studio: key (45° front-top), fill (opposite side soft), rim (back edge definition)", "cameraLens": "35-50mm equivalent, slight vignette, no fisheye", "postProcessing": "Subtle chromatic aberration on edges, mild film grain 2%, slight color grade" }
